Whether to enable hardware keyboard - true or false.īuild number of a specific version of the emulator binary to use e.g. Whether to disable hardware acceleration on Linux machines - true, false or auto. Whether to disable spellchecker - true or false. Whether to disable animations - true or false. no-window -no-snapshot -camera-back emulated. 300 for 5 minutes.Ĭommand-line options used when launching the emulator (replacing all default options) - e.g. If it takes longer to boot, the action would fail - e.g. Whether to force create the AVD by overwriting an existing AVD with the same name as avd-name - true or false.Įmulator boot timeout in seconds. 2048MĬustom AVD name used for creating the Android Virtual Device. Either in bytes or KB, MB or GB, when denoted with K, M or G. path/to/sdcard, or 1000M.ĭisk size, or partition size to use for this AVD. Path to the SD card image for this AVD or the size of a new SD card image to create for this AVD, in KB or MB, denoted with K or M. Heap size to use for this AVD, in KB or MB, denoted with K or M. Size of RAM to use for this AVD, in KB or MB, denoted with K or M. Number of cores to use for the emulator ( hw.cpu.ncore in config.ini). For a list of all profiles available, run avdmanager list device. Hardware profile used for creating the AVD - e.g. arm64-v8a images require Android 4.2+ and are limited to fewer API levels (e.g. Note that x86_64 image is only available for API 21+. Note that aosp_atd and google_atd currently require the following: api-level: 30, arch: x86 or arch: arm64-v8 and channel: canary.ĬPU architecture of the system image - x86, x86_64 or arm64-v8a. Target of the system image - default, google_apis, playstore, android-wear, android-wear-cn, android-tv, google-tv, aosp_atd or google_atd. 23 for Android Marshmallow, 29 for Android 10. gradlew connectedCheck Configurations InputĪPI level of the platform system image - e.g. Path: | ~/.android/avd/* ~/.android/adb* key: avd-$ force-avd-creation: false emulator-options: -no-snapshot-save -no-window -gpu swiftshader_indirect -noaudio -no-boot-anim -camera-back none disable-animations: true script. name: checkout uses: name: Gradle cache uses: name: AVD cache uses: id: avd-cache with: Kill the Emulator and finish the action.Ī workflow that uses android-emulator-runner to run your instrumented tests on API 29:.Run a custom script provided by user once the Emulator is up and running - e.g./gradlew connectedCheck.Wait until the Emulator is booted and ready for use.Launch a new Emulator with the provided configurations.Create a new instance of AVD with the provided configurations.Install / update the required Android SDK components including build-tools, platform-tools, platform (for the required API level), emulator and system-images (for the required API level).This action helps automate and configure the process of setting up an emulator and running your tests by doing the following: Furthermore, manually trying to install HAXM on a Github Runner brings up a popup which further hinders tests from running. Because Intel HAXM is a kernel extension, we would need to manually enable its installation on the base runner VM. Note: Manually enabling and downloading HAXM is not recommended because it is redundant and not needed (see above), and for users of macOS 10.13 High Sierra and higher: macOS 10.13 disables installation of kernel extensions by default. A note on VM Acceleration and why we don't need HAXM anymoreĪccording to this documentation, "on Mac OS X v10.10 Yosemite and higher, the Android Emulator uses the built-in Hypervisor.Framework by default, and falls back to using Intel HAXM if Hypervisor.Framework fails to initialize." This means that HAXM is only needed to achieve VM Acceleration if this default Hypervisor is not available on macOS machines. If you want to learn more about Emulators on CI, here's an article Yang wrote: Running Android Instrumented Tests on CI. This presents a challenge when running emulators on CI especially when running emulators within a docker container, because Nested Virtualization must be supported by the host VM which isn't the case for most cloud-based CI providers due to infrastructural limits. Note: GPU and VM Acceleration are two different and non-mutually exclusive forms of Hardware Acceleration. emulator -gpu host and Virtual Machine(VM) Acceleration, e.g. The modern Intel Atom (x86 and x86_64) emulators can be fast, but rely on two forms of hardware acceleration to reach their peak potential: Graphics Acceleration, e.g. The old ARM-based emulators were slow and are no longer supported by Google. A GitHub Action for installing, configuring and running hardware-accelerated Android Emulators on macOS virtual machines.
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